What is this?
SHTUP is a mod for System Shock 2 which aims to increase the resolution of all the common (and quite a few of the not-so-common) object textures. A secondary objective of the mod is to correct all other graphical glitches, such as typos, continuity errors, texture alignment errors, and so on. All of this is to be done while sticking as closely as possible to the original art style. Simply put, our goal is to make SS2 look like a higher-res version of itself.

SHTUP is completely compatible with the SS2 Rebirth mod. SHTUP upgrades objects, Rebirth upgrades the AI models.

The current version of SHTUP is Beta 6. Download it from the Files page.

How can I help?
If you're a talented artist or modeler, please visit the SHTUP development forum.
If you can identify #1 or #3 in this art collage, we'd be most appreciative (No, #1 isn't Nude Descending a Staircase).
Ditto for face #1 from the stim units.

It didn't work!
For technical support, please visit the TTLG System Shock 2 forum.

Who's contributed?
  • Clay "ZylonBane" Halliwell - project lead, texturing, model tweaking, site design
  • IceNine - modeling/texturing (updated pipes and Many goo)
  • Black Boe - modeling/texturing (updated plants)
  • Eldron - texturing (updated Xerxes)
  • Eshaktaar - lots of modeling
  • Kai "Hires" Kloss - texturing, modeling
  • Jan "Rattkin" Muller - texturing
  • Darksharp - texturing
  • Freylia.Net - current forum host
  • Shock Unlimited, Wuggles Unlimited - old forum hosts (R.I.P.)
  • Ryan Lesser - original high-resolution SHODAN render
  • SNAFU - hi-res SS1 V-Mail
  • Garcie - texturing
  • Ichu - texturing
  • Nameless Voice - texturing
  • Pride Assassin - texturing
  • Thunderpeel - texturing
  • Shadowspawn - mesh conversion tools and high-poly basketball mesh
  • Telliamed - font conversion tools

Contact:
salt the fries

last updated April 2009
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hits since Sep 2004